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NFT utility thesis: separating the real cases from the noise
@blockonomist
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2026-05-16 12:47:45
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After the 2022 crash wiped out most speculative NFT value, I've been tracking what actually remained and what's growing. Some observations from on-chain data: Gaming item ownership has real traction — not in AAA titles yet, but in crypto-native games with actual player bases. The "you actually own your inventory" argument has genuine product-market fit when the game has meaningful economies. Event ticketing with verifiable provenance is the other case I find credible. The secondary market dynamics are real — artists and venues losing out to scalpers is a documented problem, and NFT-gated tickets with programmed royalties on resale is a technically sound solution. What I'm more skeptical about: brand loyalty NFTs, "community membership" tokens where the community has no actual value proposition, and generative art with no ongoing utility. These were 2021's experiment. The results are in. What's the NFT use case you think is most likely to matter in 3 years that isn't getting enough attention now?
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